Published on December 20th, 2013 | by Andrew Vestal
3Gaming Intelligence Agency’s Game of the Year 2013 Awards
First Place (tie): 868-HACK, Animal Crossing: New Leaf, Antichamber, Attack of the Friday Monsters! A Tokyo Tale, Bioshoot Infinite, Brothers: A Tale of Two Sons, Device 6, Divekick, Gone Home, Guacamelee!, Hate Plus, The Legend of Zelda: A Link Between Worlds, Luxuria Superbia, Minecraft, The Novelist, Papers, Please, Puzzle & Dragons, Rogue Legacy, Saints Row IV, Shin Megami Tensei IV, The Stanley Parable, Steamworld Dig, The Swapper, The Yawhg.
Runners-up: All the rest.
2013 was an amazing year for games. Big games, small games, mainstream games, indie games, PC games, console games, portable games, mobile games. It’s hardly worthwhile to rank them – so we won’t. Trends we like include procedural generation, experimental gameplay techniques, a healthy respect for player freedom, and small teams where you can still feel the creator’s personal touch. In 2013, the best games – and the most successful ones – were actually games again, not barely-interactive linear narratives. And that has us feeling good about the future.
See you in 2014!
3 Responses to Gaming Intelligence Agency’s Game of the Year 2013 Awards
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I didn’t read this, but I ctrl+f’d The Last of Us and it came back with nothing, so obviously this is terrible and so are you.
The Gaming Intelligence Agency? Jesus… this brings me back to 1998 in a big way.
I guess maybe you want to be all Leigh Alexander-y and such, but it seems weird that Last of Us wasn’t on there.